The time has come! Zenimax has answered the questions form our rerolled.org Q&A. We didn’t get all of our questions answered, but Zenimax was tackled a lot of them, and I think you’ll find the information to be interesting. Because these questions came from our site, I’ll be providing some commentary!
First, let’s see how they tackled a question from the most cantankerous character over on rerolled:
Approximately how long has The Elder Scrolls Online been in development? What were some of your original concepts before landing on this one? – From Utnayan
ZeniMax Online Studios was founded in 2007, and from the very beginning we knew we wanted to create an epic online Elder Scrolls experience with three-alliance PVP. Though the project has gone through many changes over the years, as most games do, we have stayed our original course. The Elder Scrolls Online has been our singular focus all along.
While the core original concept has always been to make an online Elder Scrolls game, we have made quite a few changes and improvements to the game in the past couple years. Some examples include adding a first-person mode, an Elder Scrolls style compass, and refining the graphics and art style to give the game a more authentic Elder Scrolls look and feel.
Zenimax is sticking to their guns, here. I think Utnayan was trying to get at the rumors that say ZOS has changed their game design based on the success/failure of other recent MMO games. I think it’s understandable that ZOS would refine and improve their game vision based on outside factors, especially fan demand, so I’m not sure there is much of a story here.