Recently, the folks over at The Elder Scrolls off the Record had Paul Sage on their show as a guest. Before you click the link and head over to listen to their full podcast, here are few excerpts we thought were interesting that you should listen for:
- Mr. Sage goes into a lot more detail about “Veteran Points.” He talks about how the game designers wanted to create a way for people to keep advancing their characters after level 50, but they didn’t want to increase the level cap. He describes VP as more of a stat than a currency; you won’t be buying things with your VP, but you’ll be able to equip top end gear based on what Veteran “rank” you’ve reached. He goes on to discuss different ways to earn VP, from PVP to completing dungeons, to completing level 50+ zones in your enemy realms. He even says that you might be able to gain VP by killing rare overland monsters.
- Sage confirms that Matt Firor simply picked his words poorly when he mentioned there would be a cash shop on top of the subscription fee. Sage says that Firor was talking about things like name changes – things you cannot normally do in the course of your gameplay. He even states that to his knowledge there is no cash shop.
- The interviewers get Mr. Sage to spill the beans about some of the content available upon release: when people quote the “150 hours” number, Sage says they are talking about killing and questing to get to level 50 at top speed. He says that if you consider all of the content in the other realms that you can access post level 50 you are looking at more like 450 hours of gameplay. He also is clear that this number does not represent any PVP, dungeon delving, crafting, exploring, etc. It sounds like the game will be huge! Sage also confirms that, upon release, there will be 16 dungeons with 6 master versions. He is very clear to say that that number does not include open dungeons, caves, single player dungeons, etc. He said it is just the number of 4 man, instanced dungeons.